01_HERO_SYSTEMS

GAME DEVELOPER

& DESIGNER

A skilled and passionate Game developer with 4 years of hands-on experience building immersive gameplay systems, interactive environments, and real-time experiences using Unreal Engine 5 and Unity. Proficient in C++, C# and Blueprints, with a strong understanding of game development pipelines, gameplay programming, and performance optimization.

Daljinder Singh
DALJINDER_SINGHGAME_DEV

VECTOR_LINK

OPERATOR:DALJINDER_SINGH
EXPERIENCE:4+ YEARS
DOMAIN:GAMEPLAY_PROG
STATUS:AVAILABLE
ESTABLISH_UPLINK

02_PROFESSIONAL_MODULES

PROFESSIONAL_WORK

THRIFTY_AI // MEGAVERSE — CLIENT_DELIVERABLES

03_INDIE_LABS

PERSONAL_WORK

INDIE_PROJECTS // PLUGINS // GAME_JAMS

04_CORE_OPS

SKILL_MATRIX_
EVOLUTION

BLUEPRINTS_90%C_ENGINE_75%DESIGN_90%LEVEL_DESIGN_80%

ENGINE_PROFICIENCIES

UE5 Blueprints90%
C++75%
C# (Unity)64%
Game Design90%
Level Design80%
Foliage / Landscape85%
Lighting72%
Python60%

PRODUCT_SPECIALIZATIONS

STT_TTS_INTEGRATIONPIXEL_STREAMINGLEVEL_DESIGNFOLIAGE_DISTRIBUTIONWEBSOCKETSANIMATION_MAPPING

SOFTWARES // TOOLS

Unreal Engine

Unreal Engine

Unity

Unity

Visual Studio

Visual Studio

Maya

Maya

Photoshop

Photoshop

After Effects

After Effects

CAREER_CHRONICLE

#SYSTEMS_CONTROL_0X // #MISSION_VALIDATED

Game Developer

@ Thrifty AICURRENT

AUG 2023 – PRESENT

Game Development, Creating Custom Scripts for STT and TTS integrations in Runtime.

SDK Integrations, Animation Mappings, Project Optimizations.

Pixel Streaming setup and real-time server-client communication via WebSockets.

Unreal Engine 5C++BlueprintsPixel StreamingWebSockets

C++ Programming for Unreal Game Development Specialization

@ University of Colorado

DEC 2024 – MAY 2025

C++, Game Development, Unreal Engine

C++Unreal Engine

Certificate Program in Gaming and ESports

@ Hero Vired

NOV 2023 – MAY 2024

Game Design, Game Development, ESports

Game DesignGame Development

Game Designer

@ Megaverse

NOV 2022 – JULY 2023

Game Design, Level Design, Game Development, Creating and Managing GDD.

Defined core interaction loops for massive-scale digital twin environments.

Unreal Engine 5Level DesignGDDDigital Twin

Unreal Engine Beginner's Certificate Course

@ Udemy

2022

Foliage Distribution, Landscape Creation, Basic Lighting, Materials

Unreal EngineLightingLandscape

Game Development Intern

@ FanClash Fantasy Private Limited

MARCH 2022 – JUNE 2022

Game Development, Game Design, Level Design

UnityC#Level Design

B.Sc. Animation and Gaming

@ Graphic Era Hill University

2019 – 2022

Game Design, Game Development, Graphic Design

Game DesignAnimationGraphic Design

LOCAL_TERMINAL_SESSION:0812B00_K2N2X

guest@portfolio:~$ tail -n 2 blog_logs.txt

[ 2024.12.12 ]

OPTIMIZING REAL-TIME SHADERS FOR WEBGPU

Exploring the limitations of memory bandwidth in browser-based environments and implementing aggressive culling strategies to maintain 144Hz stability on complex geometric primitives.

VIEW_LOG

[ 2024.10.28 ]

MODULAR ENTITY COMPONENT SYSTEMS (ECS)

A deep-dive into decoupled system architecture for large-scale simulations. How we discuss spatial hashing and data-oriented design patterns used in NEURAL_OS kernel simulations.

VIEW_LOG

guest@portfolio:~$

04_COMMS_LINK

ESTABLISH_CONTACT

TRANSMISSION_NODE

dsjindofficial@gmail.com

GEO_COORDINATES

INDIA // REMOTE_ENABLED

Looking to collaborate on immersive experiences, game systems, or AI-driven interactive media? Open a channel — I respond within 24 hours.